Thursday, May 22, 2008

New Page / End of blog

The website of Powerball including new blog (combined for several projects) can now be found here: www.cgvis.de/powerball

See You!

Tuesday, April 15, 2008

Linux Build Instructions

I added a Linux building instruction file I just tried out on my Ubuntu Hardy (Beta) machine.
You can find it in doc/linux_building.txt inside the SVN.

With this I managed to build it; but it crashes at startup in libGL Core. This Laptops GPU (Intel X3100) is a bit lame (e.g. in Supporting OpenGL > 1.4), so I currently don't know wether the error is on my build or at the laptop.

P.S. Any help with linux binaries will be appreciated :)

Download / Compiling

Download should run again. Sorry, I'm currently on an exchange semester abroad.

As the linux installation seems a bit too tricky, I want to try to create some binaries or to cleanup build process. (See reactions at HappyPenguin)

Saturday, March 8, 2008

Post in Ogre3D Showcase

Let's see how the reactions are:
http://www.ogre3d.org/phpBB2/viewtopic.php?t=39691

Setupfile

Hi, I created a first public setup file
http://www.inf.tu-dresden.de/~s8690904/powerball/powerball_public_release.zip

Saturday, November 3, 2007

Maybe some features?
- Modern 3d Graphics using Ogre Engine ( http://www.ogre3d.org )
- 3D Stero View mode (yes; you can play it on your 3*4m Powerwall using two beamers)
- Image recognition technology (yes; you can print out a chessbased board and play it in front of your webcam!!)
- Support for Windows and Linux (Ubuntu tested; even with Camera recognition)
- GPL2 License; you can hack around in the games source code

Powerball Release!!

Hi People out there; it's release day.

Powerball is a puzzle game where you have to tip a board in order to bring a ball into the target. On the way you can collect Items like coins, beam, switches (which open you doors to more coins). It's based on the Ogre 3D Engine and was created during a University Project.

You can download the source for the game (with SVN) using this link, we are using the GNU Public License:
https://powerballgame.svn.sf.net/svnroot/powerballgame/powerball
Inn Unix you can use:

svn co https://powerballgame.svn.sf.net/svnroot/powerballgame/powerball


The game data (levels, sound, videos) cannot be released using the GPL as we used some University Licenses to create them. But we offer them for NONCOMMERCIAL AND PRIVATE use only at: http://www.inf.tu-dresden.de/~s8690904/powerball/media.tar.bz2

Maybe someone fits out how to use Blender to create really free levels for the game? It should not be too complicated as the dotScene format (+ some Metadata in xml files) are used as Levelformat

In order to compile, there is a file called doc/technicalnotes.txt with useful information. Maybe someone has the time to generate deb/RPM/exe (there is a VisualStudio solution file) for the game.

Have fun with it, and answer questions to zaiib @ users.sourceforge.net

Thanks to TU-Dresden, thanks to chair for Computer Graphics and chair for Image Processing; to all other Authors and all our friends giving us the time to make this game possible.